![]() The twin tachyon cannons give you staying power against heavy fighters (centurions, demons, gothri, broadswords) and mean that you can gun down Talons in about 6 double-hits.Ī Tarsus with the above upgrades is about the most ferocious thing you can have, IMHO, until you earn enough money (~300,000) to afford the jump all the way up to a Centurion with 2 lasers, 2 tachyon cannons, two missile launchers, Generator 3, Shield 2, tungsten armor, turret with tractor beam, ECM3, etc. You can start performing 3 patrol missions (if you can find them) and making 22000 or 25000 credits PER FLIGHT. Wing Commander Privateer GAME NOTES Welcome to the Privateer section of CIC Game Guides. There are weapon specs, suggested loadouts, trading routes, commodity price guides, etc. It changes your game from being prey to behing a predator. Category Archives: Wing Commander Privateer Playtester’s Guide Wing Commander Privateer Playtesters Guide. Facing Kilrathi, the two missiles will either knock the shields down to nothing/1 bar (Gothri) or blast through the shields and turn the hull red (Dralthi). ![]() The Privateer Playtesters’ Guide includes maps of all the systems in Gemini, with the percentages the computer uses to determine random encounters at each point. If they both hit the same quadrant at the same time, you either kill the talon or need only a laser bolt or two to finish him off. The player takes the role of Grayson Burrows, a privateer who travels through the Gemini Sector, one of many sectors in the Wing Commander universe. The first of two Wing Commander entries into the 'Playtesters Guide' series (others existed for the Ultima and Strike Commander series). The trick is to fire at about 5000 meters and double tap the fire button - that is, hit the enter button twice, rapidly - to fire them VERY close together. The two missile launchers will be essential! Facing Talons (retros and pirates), you can kill some percentage of Talons with just two IFF missiles. Here, in the far reaches of space, people live by their own rules. Jump Drive (once you have the Jump Drive, foes get much harder) Two missile launchers (w/ Pilum FF missiles, if you can afford it) Missions can vary from search and destroy to Fedex (i.e. Customize your ship according to your needs and budget, modifying weapons, armor, and other systems Choose the life of a pirate, merchant, or mercenary. ![]() Remember that in an early Tarsus, you'll be dead meat for a Kilrathi *anything* Use spare cargo room to trade commodities to further add to the account. Wing Commander: Privateer is a space trading and combat simulation game. Every trip should generate enough profit to buy the next item on your upgrades wish list (minus cost of emergency repairs if something goes pear-shaped). Every mission out, especially early on, should involve as many paying missions as you feel comfortable tackling (make sure they TELL YOU WHICH HOSTILES you'll be fighting - kilrathi are rare in Troy, but they do pop in occasionally) and a cargo run of some kind. ![]()
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